#pragma once

enum SERVER_MSG
{   MSG_NONE   
,   MSG_CONNECT_SUCCESS
,   MSG_CONNECT_FULL
,   MSG_DISCONNECTED
,   MSG_PROMPT_LOBBY
,   MSG_COMMAND_UNABLE_INROOM
,   MSG_COMMAND_UNABLE_INLOBBY
,   MSG_COMMAND_FAIL
,   MSG_COMMAND_UNKNOWN
,   MSG_HELP_NONE
,   MSG_HELP_ALL
,   MSG_HELP_HELP
,   MSG_HELP_NICK
,   MSG_HELP_MAKE
,   MSG_HELP_LIST
,   MSG_HELP_JOIN
,   MSG_HELP_EXIT
,   MSG_HELP_KICK
,   MSG_HELP_MSGS
,   MSG_HELP_NAME
,   MSG_HELP_QUIT
,   MSG_NICK_SHOW
,   MSG_NICK_NONE
,   MSG_NICK_OVERLEN
,   MSG_NICK_ALREADYEXIST
,   MSG_MAKE_SUCCESS
,   MSG_MAKE_EXISTTITLE
,   MSG_MAKE_FULL
,   MSG_MAKE_OVERLEN
,   MSG_LIST_NOROOM
,   MSG_JOIN_NOROOM
,   MSG_JOIN_SUCCESS
,   MSG_LEAVE_SUCCESS
,   MSG_KICK_NOROOTUSER
,   MSG_KICK_NOUSER
,   MSG_KICK_SUCCESS
,   MSG_KICK_OUT
,   MSG_KICK_SELF
,   MSG_MSG_DISCONNECTED
,   MSG_MSG_SUCCESS
,   MSG_NAMES_NOROOM

,   MSG_END
};

const int MAX_MSGNUM = MSG_END;

extern const char* g_ServerMsg[MAX_MSGNUM];
